In modern times, Witches exist to the human race. Non-Magickals, as we like to call them, know of our existance, yet, we still work behind the scenes. There have been 4 members of The Coven, long since past that have had their time in the spotlight. Mira Hoskins, Jack McAllister, Thomas Monahan, and Isabella Novak, all powerful witches have come, and gone with their role in our story. They battled the Duskoff, an Organization of powerful warlocks that have turned their heads on the reede, and The Coven, and have been known to sacrifice powerful witches to summon Demons. Well. They're at it again. But this time, The Coven is going to need to have all the most experienced witches on hand. Why, you wonder? The Duskoff just recently summoned another Demon-- Their late leader's adoptive son, Stefan Faucheux, needing a demon to bid him another favor : annihilate The Coven. Now all the Coven's witches must bind in force, not only to get rid of the Demon Stefan has summoned, but to get rid of the Duskoff completley.
Pissed off because Isabella and Thomas caught him off guard and threw him in Gribben, he's vowed to get back at them. And not JUST them, the entire Coven. And as Isabella, and Thomas now know, Demons are able to come, and go as they please as long as the Duskoff keep sacrificing witches. A demon can stay as long as they want-- especially if Stefan gives him orders to.
There is also an alternate reality-- a place called Eudae. A planet much like our own, except for one thing: Demons inhabit it, instead of Witches and Non-Magickals. Here there are two moons, and much tighter, more secure laws. If any Non-Magickal enters Eudae, they are captured, and tortured for information. The only entry way to this world, is through a Demon Portal. But of course, more witches must be sacrificed to open these portals, so entry to the demon world is highly unlikely-- unless you're the Duskoff.
But the question here is: where do your loyalties lie?
Staff Room Here is where the staff members will hold discussions. Be on the lookout, team! Moderator: zomg,raelyn.
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Rules && Announcements Here is where the rules are. Please keep checking back to see if there have been any changes. Major announcements will also be posted here.
Say Hello or Goodbye. Are you just joining us? Say hello! Post an introduction about yourself, how you found us, etc. Are you leaving for awhile? Post a topic and let us know when you'll be back!
Registration with the Coven Are you here to registrate your witch to The Coven? Post your profile here! A template for character creation looms within, please use it. <3
Registration with the Duskoff Are you a Warlock? Well, then the Duskoff's organization is for you! Register your character inside. There is also a template here for you to use.
Journals (14 sub-boards) We all need to let out our frustrations, right? Pour your soul into the page of a journal and hope it doesn't fall into the wrong hands.
Photo Albums A picture is worth a thousand words. Thats what they say at least.
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Grape Vine Oh my gosh, she did what? When was this? And wow, they were caught where?
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The Entrance Welcome to the Entrance to the Coven. What you see here, is a giant lawn, manicured to the T, with very large oak trees, and a gothic looking structure on the outside. Its a large mansion, squaring a total 130,000 feet.
The Living Area The living area. Here, is where most of the staff spend their off time. Theres four long, black leather couches. A platinum flat screen TV, a fireplace, and a small bar with every imaginable alcohol you can think of.
Rooms (9 sub-boards) Up the long, winding, stairs, theres a wing strictly for rooms. Each room is a a little smaller than the living room. Holding up its own showers, and bathrooms. Think of them as built in apartments. And every one can be customized to the livers liking.
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The Kitchen (1 sub-board) The Kitchen. Noticeably larger than your normal Kitchen, this is adorned for more than a dozen staff of Chefs. Theres a long island table, accessorized by barstools. Above is a rack with wineglasses, silverware in a drawer bureau and two very large 8ft silver refrigerators/freezers. There are countless counter tops, as well. Downstairs, theres a wine cellar.
The Library Most known for Thomas Monahan's office. The library has shelves full of books about magick, demons, and the unknown. Theres a section specifically for fiction. The library is mostly used for research.
Practicing Rooms/Ballroom Here one can find rooms to practice their skills in. Theres a few rooms, with mirrors and bars, similar to a dance studio. Wards are placed up around these objects, just in case your magick goes out of control. That way, you don't break anything.
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The Conservatory This place is huge. Theres a garden, a babbling brook, a gazebo, all in a filtered glass room. The sanctum has its own wing, and its inhabitants are fish, birds, trees, and flowers. Most find that this place is an excellant meditation room. Surrounded by life.
Garage Here is the Garage. A fairly large one, at that considering that most of The Coven lives within the mansion. All their cars are parked here.
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The Foyer The grand entrance to the well guarded Duskoff building. If you can get through the forest, then you are lucky. Forboding, wrought iron gates frame the building and you have to be let in by the guards.
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The Recreation Room This large room is a hangout for most members when they aren't plotting anything. Very posh and plush, the room is almost like an apartment in and of itself.
The Library Very much like the Coven's library, this one is huge. Fairly normal in nature, the only difference is it holds the books written by Duskoff members long passed on their lives.
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Sacrificial Chamber The infamous chamber where the Duskoff sacrifice their Coven victims in order to summon a Demon. The room is huge with a giant alter in the center. You don't want to be stuck in this room...
The Crypt No one is really sure why there is a crypt under the building, but it houses the bodies of long since gone Duskoff leaders. There is a tomb for William Crane down here. Some members like to hang out in this dark and dank area.
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Surrounding Forest Protected by some sort of cloaking device, the Mansion hides in a lush and very dangerous forest. You never know what may jump out at you from behind the trees.
Gribben In Chicago, you'll find Gribben. Even though its located where humans will ever find, the prison is underground and guards have warded this place carefully. Gribben, is the Prison in which The Coven uses to store rogue/wayward witches or any of the The Covern goer's if they've made some bad mistakes. Here, as soon as you enter, the place strips you of your powers completely. This is effective with the prisoners, driving them to the point of insanity. Did I also mention theres no way in hell to get out? Each ward is sectioned off by a check point, and there aren't any available ventilation units.
Condo Plexes (9 sub-boards) These Condo's are in the swanky part of Chicago. Previously, it was known that the demon, Boyle, that the Coven was hunting stayed here. Its a possibility that they can find more around here, that the Coven ever expected..
Mike's Diner A few years ago, this is where Mira Hoskins met Jack McAllister when she was working. Since then, witches in the area have started working the diner.
W.L. Nightclub Witch Licks nightclub. You're able to find witches of every element lingering together in sweat, and naught. After a long hard day at any of their normal jobs, witches come here to let off a little... steam.
Chatterbox (2 sub-boards) You can basically chat about anything you want here. Whether its what you ate today, asking people for a roleplay, or simply if you just want to have a lighthearted discussion.
Creativity Are you graphically inclined? Show off your graphics, art works, and anything else creative! Even make your own shop so others can be blessed with signatures and icons. <3
Advertise & Affiliate (3 sub-boards) Come here to plug your forum; make sure to put your ad in the correct place or it will be deleted. GUEST FRIENDLLYY!